Design pattern
Term · Computing and IT · MLC-T-CMP-001454
A reusable solution to a recurring problem in software design within a given context. It describes a general approach to structuring code or components, rather than a finished design that can be directly transformed into code. These patterns provide a common vocabulary for developers and are categorized into creational, structural, and behavioral types.
| Identifier | MLC-T-CMP-001454 |
|---|---|
| Field | Computing and IT |
| Subject | Software |
Record as JSON
{
"id": "MLC-T-CMP-001454",
"term": "Design pattern",
"field": "Computing and IT",
"definition": "A reusable solution to a recurring problem in software design within a given context. It describes a general approach to structuring code or components, rather than a finished design that can be directly transformed into code. These patterns provide a common vocabulary for developers and are categorized into creational, structural, and behavioral types.",
"subject": "Software",
"url": "https://mlchart.com/terminology/computing/design-pattern/"
}
Record 324 of 1,553 in Computing and IT terminology (MLC-0101). Request the full dataset.